Transfer relays 2!c

This is a structure over an “old school” Precision 2!c opening (6+!c or 5!c and 4M). However a few shapes are excluded:

  1. With (43)15 you have to open something else (Precision 2!d or treat it as balanced).
  2. (42)25 is also treated as balanced (so no 5422 shapes open 2!c).

This structure DO include 4-4-0-5 in the relays.

OP RE
2!c ?
2!d
ⓐ 4–5!h, INV+. ⓑ Weak w/ 6+!h ⓒ GF relay.
2!h
0–2!h.
Pass
Weak w/ !h.
2!s
GF relay.
2NT
Two-suiter w/ short !h.
3!c
R.
3!d
6+!c and 4!d. Symmetric w/ 3!s+.
3!h
4-1-3-5.
3!s
4-1-2-6.
3NT
4-0-3-6.
4!c
4-0-2-7.
3!c
ⓐ 6+!c w/ short !s ⓑ 6322 w/ 2!h.
3!d
R.
3!h
6322 w/ 2!h.
3!s
1-2-4-6.
3NT
0-2-4-7.
4!c
7+!c, singleton !s.
4!d
7+!c, void !s.
3!d
ⓐ 7+!c, short !h ⓑ 2-2-2-7.
3!h
R.
3!s
2-2-2-7.
3NT
7+!c, singleton !h
4!c
7+!c, void !h
3!h
3-1-3-6.
3!s
4-2-1-6.
3NT
4-2-0-7.
4!c
7+!c, singleton !d.
4!d
7+!c, void !d.
2NT
INV, 4+!h and 4!s.
3!c
INV, 4–5!h.
3!d
5+!d, GF. Might be canapé.
3!h
Choice of games w/ 5!h.
3NT
To play.
2!s
3!h and 6+!c.
2NT
GF relay.
3!c
Short !s.
3!d
2-3-2-6.
3!h
3-3-1-6.
3!s
4-3-0-6
3NT
2-3-1-7
4!c
7+!c, 3!h, void !d.
3!c
INV w/ 4!h.
3!d
INV w/ 5!h.
3!h
To play.
2NT
4!h, not 4-4-0-5.
3!c
GF relay.
3!d
6+!c, short !s.
3!h
1-4-3-5.
3!s
2-4-1-6.
3NT
3-4-0-6.
4!c
2-4-0-7.
3!d
INV w/ 4!h.
3!h
To play.
3!c
4-4-0-5.
3!d
Asks min/max, sets !h.
3!h
To play.
3!s+
Normal relay agreements.
3!d!h!s
7!c, 5 card suit.
4!c
1-4-1-7.
2!h
ⓐ 4–5!s, INV+. ⓑ Weak w/ 6+!s.
2!s
0–2!s.
Pass
Weak.
2NT
ⓐ INV w/ 5+!s and 4+!h. ⓑ SI w/ 5!s.
3!c
No M, min. ⇒ 3!h INV w/ 5-5.
3!d
No M, max. ⇒ 3!h 5-5.
3!h
4!h, min.
3NT
4!h, max.
3!c
INV, 4–5!s.
3!d
5+!d, GF. Might be canapé.
3!h
GF w/ 5-5.
3!s
Choice of games w/ 5!s.
3NT
To play.
2NT
Max w/ 6+!c and 3!s.
3!c
Min w/ 6+!c and 3!s.
3!d!h
Splinter min w/ 4!s.
3!s
4!s, max.
4!c
4-1-1-7.
4!d!h
Max w/ 4!s and void.
2!s
Range ask. INV w/ BAL/!c/long suit.
2NT
Min.
3!c
To play.
3X
Own long suit, INV.
3NT
To play.
3!c
Max.
3X
Own long suit, INV.
3NT
To play.
2NT
Puppet to 3!c. To play 3m or minor SI.
3!c
OK?
Pass
Weak raise.
3!d
To play.
3!h
6+!d, SI.
3!s
Fit, but no slam ambitions.
3NT
No fit.
4!c
No fit, very good club suit.
4!d
Fit and slam accept.
4!h!s
Splinter w/ !d support.
4NT
RKC, sets !d.
3!s
3+!c, SI. ⇒ 3NT denies, 4!c accepts, 4X splinter, 4NT RKC.
3NT
Mild SI w/ 3!c.
3!c
Mixed raise.
3!d
6+!h, GF.
3!h
6+!s, GF.